PXC Documentation

PXC Home

Path Blur

1.18.0

Blur pixel along path.

Node Data

Display name

Path Blur

Internal name

Node_Blur_Path

Inheritances

Node_Processor
Node_Blur_Path

Inputs

Node_Blur_Path

toggle

Channel

surface

Surface In

surface

Uv Map

slider

Uv Mix

surface

Mask

slider

Mix

pathnode

Blur Path

slider

Path Origin

range

Range

enum

Mode

int

Resolution

anchor

Anchor

rotation_range

Rotation Modulate

curve

Scale Modulate

float

Intensity

gradient

Color

bool

Inverted

Outputs

Node_Blur_Path

surface

Surface Out

Attributes

Color Depth
Oversample

Blur surface along a path.



Properties


Surface In


Surface to blur


Blur Path


Path to blur along


Path Origin


Where to start the blur. Setting to 0 will start from the beginning of the path, 1 will start from the end of the path.


Range


Range of the path to blur (0 - 1 means the entire path).


Resolution


The amount of sampling along the path. Higher resolution will result in a smoother blur but will take longer to compute.


Intensity


The intensity of the blur. Higher intensity will result in a more pronounced blur.


Intensity Along Path


Curve that modify the intensity value along the path.



Related Links